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The main window

Every panel, tab and toolbar on the main window, and what each is for.

One window runs the whole console. It is four regions, and every one of them can be resized by dragging the grip between it and its neighbour.

┌──────────────────────────────────────────────────────────────┐
│  File   Licence   Help          Live│Blind  Autosave         │  menu + state toolbar
│                                 Blackout  Emergency  ▮Master │
├───────────────┬──────────────────────────────────────────────┤
│               │                                              │
│  west-side    │            the PROGRAMMER                    │
│  tabs         │   Quick Access · Basic · Gobos · Beam ·       │
│  (Fixtures &  │   Custom - one bank page at a time            │
│   Groups,     │                                              │
│   Cues, …)    │                                              │
├───────────────┴────────────────────────┬─────────────────────┤
│  Command Line - history + input        │  cue list + GO      │
└────────────────────────────────────────┴─────────────────────┘

The main window

Every control is listed individually, with its command, in the Control reference.


The state toolbar

Along the top, to the right of the menus:

The state toolbar

ControlWhat it doesCommand
Live / BlindWhether the programmer reaches the output at allLIVE · BLIND
AutosaveAutosave the current showfile (needs a saved file first)CONFIG AUTOSAVE ON|OFF
BlackoutEverything to zero, with a configurable fade back upBLACKOUT
EmergencyEmergency stage state - supersedes everythingEMERGENCY
Master fader + ResetGrand master; scales every intensityMASTER GRAND <level>

Zoom buttons sit on the same bar. They scale the whole interface - see CONFIG DISPLAY ZOOM in Configuration.


The west-side tabs

The west-side tab strip

The vertical tab strip on the left. Each tab is one kind of thing you store or run, and each has its own table (and, for the picture-able kinds, an Icons view):

TabHoldsTopic
Fixtures & GroupsThe patch, your groups, and the fixture action rowFixtures · Groups
CuesThe cue list, its cues, and the store/GO controlsCues
Cue InspectorOne cue opened up: parts, values, timingsCues
FadersThe fader bank for the selected pageFaders
PalettesStored attribute valuesPalettes
PresetsStored looksPresets
SFXEffect templates and frequency mastersSFX
TargetsPoints in the room to aim atTargets
+Add a custom view - your own arrangement of the panels abovebelow

Custom views

The + tab makes a new tab holding whatever combination of the panels you choose, so a busking layout (groups, palettes, faders side by side) can live next to the theatre layout. Right-click a custom view’s tab to rename, reconfigure or remove it. Custom views are stored in the showfile.


The fixture action row

Under the Fixtures table on the Fixtures & Groups tab, in order:

Table / Layout switch · Patch wizard · Generate… · Highlight · Lowlight · Solo · Presets… · Clear prog · delete

The Table/Layout switch swaps the fixture table for the 2D stage layout in the same space. Highlight, Lowlight and Solo are output overrides that help you see what you have selected - see Output and master controls.


The programmer

The right-hand side, and the thing you spend most of your time in. It shows a control for every attribute the current selection actually has, grouped into bank pages you switch between with the tabs at the top:

  • Quick Access - one-click tiles for the palettes, presets, effects and targets that fit the selection (Quick Access)
  • Basic - intensity, colour, position, and the colour wheel
  • Gobos - gobo wheels and gobo rotation
  • Beam - zoom, focus, iris, shutter/strobe, prism, frost
  • Custom - anything the fixture profile exposes that is not in the above

Below the position controls sits the fan panel - spread, direction, random, wings and blocks (Fanning and spread).

Full detail: The programmer.


The command line

The bottom-left pane. Type a command and press Enter; the history above it shows what you typed and what the console said back, colour-coded:

ColourMeaning
WhiteThe command you ran
GreenIt worked
AmberIt worked, with something you should know
RedIt was rejected

Every GUI action echoes its command here. That is the fastest way to learn the syntax: do it with the mouse once, read the line it printed.

See The command line.


The cue pane

Bottom-right: a duplicate of the Cues tab’s essentials - the cue list selector, the cue table, GO, and the store buttons - so you can run the show while the west side is showing something else entirely.


MenuContains
FileNew, Open, Save, Save As, Export (Patch / Objects / Without Cues), Fixture Editor, Patch Wizard, Generate from Rig, Config…, Exit
LicenceYour licence state, activation, offline codes, deactivating this device
HelpThis help - contents, search, and every topic by category

F1 opens help from anywhere.


Windows that open on their own

These are separate windows, not tabs:

Config · Fixture Editor · Patch Wizard · Generate · 3D visualiser · 2D layout · Scene objects · Calibrate · Fader Config (Faders) · Target window (Targets) · Fixture Inspector (INSPECT FIXTURE <id>)

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